BottomCenterUI is a Child of ConsoleUI, but Quite big and important. The BottomCenterUI shows only one Panel at a Time. Based on the current need the panel is choosen, ("SimpleInventoryBar",0) & ("SimpleInventoryBar",0) are not part of the swaped panels.
[0] Single Unit "SimpleInfoPanelUnitDetail" [0] "SimpleHeroLevelBar",0 [0] visual bar [1] The Exp-Tooltipbox [1] "SimpleProgressIndicator",0 [0] visual Box [2] "SimpleBuildTimeIndicator",0 [0] [3] "SimpleUnitStatsPanel",0 [x] "SimpleClassValue",0 [4] "SimpleInfoPanelIconDamage",0 [0] Mouse Listener [x] "InfoPanelIconLabel",0 [x] "InfoPanelIconLevel",0 [x] "InfoPanelIconValue",0 [x] "InfoPanelIconBackdrop",0 ^^ InfoPanelIcon childs are used by SimpleInfoPanelIcon , 0 to 5 [5] "SimpleInfoPanelIconDamage",1 [0] Mouse Listener [6] "SimpleInfoPanelIconArmor",2 [0] Mouse Listener [7] "SimpleInfoPanelIconRank",3 [0] Mouse Listener [8] "SimpleInfoPanelIconFood",4 [0] Mouse Listener [9 "SimpleInfoPanelIconGold",5 [0] Mouse Listener [10] "SimpleInfoPanelIconHero",6 [0] "SimpleInfoPanelIconHeroText",6 [1] Mouse Listener [x] "InfoPanelIconHeroAgilityLabel", 6 [x] "InfoPanelIconHeroAgilityValue", 6 [x] "InfoPanelIconHeroIntellectLabel", 6 [x] "InfoPanelIconHeroIntellectValue", 6 [x] "InfoPanelIconHeroStrengthLabel", 6 [x] "InfoPanelIconHeroStrengthValue", 6 [x] "InfoPanelIconHeroIcon", 6 [x] "SimpleInfoPanelIconHero", 6 [x] "SimpleInfoPanelIconHeroText", 6 [11] "SimpleInfoPanelIconAlly",7 [0] Gold - Mouse Listener [1] Lumber - Mouse Listener [2] Food - Mouse Listener [3] UpKeep - Mouse Listener [x] "InfoPanelIconAllyFoodIcon", 7 [x] "InfoPanelIconAllyFoodValue", 7 [x] "InfoPanelIconAllyGoldIcon", 7 [x] "InfoPanelIconAllyGoldValue", 7 [x] "InfoPanelIconAllyTitle", 7 [x] "InfoPanelIconAllyWoodIcon", 7 [x] "InfoPanelIconAllyWoodValue", 7 [12] ORIGIN_FRAME_UNIT_PANEL_BUFF_BAR [0 to 7] BuffIcons + mouse Listeners [x] ORIGIN_FRAME_UNIT_PANEL_BUFF_BAR_LABEL [13] [x] "SimpleNameValue", 0 [x] "SimpleBuildingActionLabel", 0 [1] Trainer "SimpleInfoPanelBuildingDetail",1 [0] "SimpleBuildTimeIndicator",1 [0] Bar Border [1] Que Button Backgrounds [2] Que Button next to the Progressbar [3] Que Bottom Button Container [0 to 5] Button [4] [x] "SimpleBuildingNameValue", 1 [x] "SimpleBuildingDescriptionValue", 1 [x] "SimpleBuildingActionLabel", 1 [x] "SimpleBuildQueueBackdrop", 1 [2] Transporter "SimpleInfoPanelCargoDetail",2 [0] CargoContainer [0 to 9] Cargo Button Container (includes Box, pos themself the first time a Transporter with content is selected) [0] Button [1] Life Bar [2] Mana Bar [x] "SimpleHoldNameValue",2 [x] "SimpleHoldDescriptionValue",2 [3] Item on Ground "SimpleInfoPanelItemDetail",3 [x] "SimpleItemNameValue", 3 [x] "SimpleItemDescriptionValue", 3 [4] selectable Gate/tree/etc "SimpleInfoPanelDestructableDetail",4 [x] "SimpleDestructableNameValue", 4 [5] multiple unit group selection [0] ContainerGroupButtons [0 to 11] ButtonContainer [0] Highlighter Background [1] Button [2] Life Bar [3] Mana Bar [6] "SimpleInventoryBar",0 [0 to 5] "InventoryButton_0",0 to "InventoryButton_5",0 [0] [7] "SimpleInventoryCover",0 (covers the inventory buttons when no inventory)