Format: AlphaMode Text,
AlphaMode "ALPHAKEY",
AlphaMode "ADD",
AlphaMode "DISABLE",
AlphaMode "BLEND",
AlphaMode "MOD",
Purpose: Changes the way transparency of the taken image is interpreted, changing the image during game with BlzFrameSetTexture overwrittes this value.
Used in: Texture(SIMPLEFRAME)