AlphaMode

Format: AlphaMode Text,

AlphaMode "ALPHAKEY",

AlphaMode "ADD",

AlphaMode "DISABLE",

AlphaMode "BLEND",

AlphaMode "MOD",

Purpose: Changes the way transparency of the taken image is interpreted, changing the image during game with BlzFrameSetTexture overwrittes this value.

Can be an optional arg in many Texture actions. NormalTexture "ADD","textures\zap1b",

Used in: Texture(SIMPLEFRAME)